![]() That doesn’t mean I’m not 100% behind it on principle of course. To be honest I’m keen to make some money off of price spikes since my cooking tab is nearly full. I’m sure lovers of this particular crafting profession are keen to see some action. Although I doubt higher grade potion ingredients really need a jump start to their prices. There must be hundreds of thousands of potions selling below the costs of their production, he said without having done a single minute of any actual research at all. For example I think potions could use a daily feast type daily. Ascended cooking would certainly mean an opportunity to start consuming cooking materials. There are plenty of food and potions that could use a kick in the pants in the demand department. I don’t see any reason cooking shouldn’t be given the ascended treatment, or why potions have been left out. And why don’t potions count towards the Thirst Slayer achievement? And Metabolic Primer doesn’t work on potions? Potions really get the short end of the stick. Can we throw some of the recipes out as a reward once in a while? The recipe for Pot of Orrian Truffle Soup costs over 4g for the Bottles of Elonian Wine alone.Īnd of course, why are there no kegs for potions? Why can’t I share my potion wealth without having to organize who sends what potion to who due to in game mail suppression. Not to mention so little documentation, I can’t even find Pot of Meat and Winter Vegetable Stew on the wiki. Would there be more room for celestial foods, for 3 stats and a boost, other combinations? More Dragon’s Revelry Starcake please.įinally I think trays, pots, and feasts could probably be cleaned up a bit, with more affordable recipes, and a larger variety of choice. On a more speculative note, most high level foods have 2 stats and an xp boost. There is no lack of experience in Guild Wars 2 so I’d definitely like to see more variety. I’m sure there’s quite a few other stat combinations and proc possibilities that could be used as well. But we could also add percentage gains to such things as World XP, Guild Influence, a Gathering Bonus maybe even agony resistance. Omnomberry Bars boost gold find, along with a small number of other foods. Not to mention with significant nerfs to karma gain, there would be no harm in more karma foods.Īnd why not expand on the number of things these foods might boost. There are plenty of stats people might want to use with a karma food. I think there is a lot of room to grow here.įirst of all why not open up the number of foods that boost karma? The few that do universally also give +Healing Power. The vast majority give you +10% experience, +15% experience, no experience gain at all, or a very few give +5% karma. I joke, but yeah, I’ve done that.Īnother thing I’d like to see foods and potions do is shed the experience gain. Great for those 12 hour gameplay sessions. Then again I wonder what effect the Metabolic Primer cash shop item would have on that idea. This could be a way to progress cooking up to 500, with 45 minute recipes helping people get to 450, and 1 hour recipes at 500. I’d like to see more foods with 45 minute and 1 hour timers. Most level 80 items last 30 minutes, but I think the majority of content in Guild Wars 2 tends to last longer than a half hour. Which is a damn shame really, ascended potions and foods could be a way of fixing a bunch of things that I don’t like or are missing from foods and potions.įor instance I want longer lasting food and potions. There are no ascended potions from artificer, and no ascended crafting storage spaces for anything that looks like food. Well the short answer is not necessarily. Surely there will be some form of ascended foods right? What I haven’t seen a hint of is ascended cooking. I was thinking about ascended crafting the other day and it seems pretty likely we’ll have ascended jewelry before too long, we’ve had the Xunlai Electrum Ingot storage space for ages. Cooking is a Thing Februat 4:11 pm | Posted in Crafting, Guild Wars 2, mmorpg, PvE | 9 Comments
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